Week 6 – Spore City Part 2 – #Dungeon23
8. Bug Agaric's Raceway: Slime mold racing. Molds, genetically engineered for speed are raced down twisty tracks before raucous crowds. Favorite sport in Substrate for gambling. Purebred slime molds and wild slimes with potential talent can be bought and sold here.
9. Scavenger Post: A big metal cylinder where locals post notices. Help Wanted, Services Offered, Lost Beetles.
10. Self-Awareness Facility: Acolytes of the Humongous Fungus, the Society for Greater Self-Awareness run this recruitment center. They play entrancing music, provide free medical care, and free meals to all who enter. They will attempt to evangelize to all who will listen. They send a weekly expedition with new converts to the Humungous Fungus, deep within the Fungarium.
11. The Vault: The most heavily secured and guarded building in Substrate. This serves as a storage facility for the Imperative, and any merchant willing to pay to store their most valuable goods here. It's essentially a series of bank vaults. It's defended by militiamen, attack beetles, and elaborate mycological-themed traps.
12. Architects of Perception: A playhouse, where an avant-garde theater troupe puts on elaborate performances . Most performances are “enhanced” by releasing psychoactive spores into the air, causing vivid hallucinations and emotional reactions in the audience. The Architects will sometimes pay for new exotic hallucinogens from the Fungarium.
13. King Bolete's Palace: A tavern frequented by Red Caps, scouts, & other travelers in the deep Fungarium. Newcomers will be mocked until they've made a name for themselves in the Garden. Owned by the wealthy merchant, and retired mushroom hunter “King” Bolete
14. Council of Mycology: The headquarters of the The Mycological Imperative. This building serves as city hall, courts of justice, and laboratories.
by Norton Glover – [email protected] E-Mail: [email protected] RPG Blog: Polyhedral Nonsense #Dungeon23