The Mud Drowned Palace: Servants' Upper Bedrooms

#Dungeon23 (week 1 / day 5)

Map

A large corridor with doorless openings on four spartan rooms. A small red gem lies atop mounded sludge in the middle of the hallway.

Rooms: sloped ceiling, sleeping pallets, rags hanging from wires. Hidden under one of the beds a canvas roll containing mismatched silverware (value: 100 silver coins) and a couple of makeshift lock picks (breaks on a 2-in-6).

Red gem: one of Carmenta's core crystal, used as bait for a concealed bear trap under the mud.

Bear trap: rusty, creaking. Has a 2-in-6 chance of actually going off if disturbed. 2d6 damage. on a failed death save take 1d6 CON damage: whatever appendage you got in there is now broken.

Ambush: if the bear trap goes off, Rolsch will spring from the privy holding his flintlock pistol. if too much time passes and the snare doesn't land, he will come out and try to justify the lure has “mud shrimp bait”. “Those leggy beasties love shiny stuff, they do! Good meat on them, good eating… Wanna share?”. He will try to flee as soon as possible, possibly with stolen belongings.

Privy: locked from the inside. The key is still in the hole. You can easily hear heavy breathing from the other side. Rolsch is waiting in ambush. His meager belonging are stashed here: a pile of smelly clothes, a satchel with 32 silver coins, an half empty wine jug, and a fine rapier used as a skewer for mudcrawler's meat.

Closet: looted. A footlocker violently hacked at the center of the room, the ripped clothes inside scattered on the floor.

Rolsch: HD 1, AC 11, Morale 7, Attacks +1 pistol (2d6), +1 dagger (d4)

Wild eyes; feverish shivers; mismatched clothes, crusted with blood. Holds his pistol in both hands. “You wanted to rob Rolsch, yes? Ah…”, stammers, spits, takes aim “Now we'll see who's robbing who!”

Rolsch lost two brothers to the lower floors. He doesn't remember much, he escaped with his life and not much else. Got bitten on a leg and lied feverish in a corner for a few days. Now he's trying to get enough loot to leave this accursed place forever. He found the core crystal hidden in the butler's room secret alcove. “Piece of junk. It's just tinted glass, see? Looks pretty though.”

Pistols ignore 5 points of AC at short range and require two turns to recharge. Rolsch only has one bullet.

#WildFrontier