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    <title>DungeonsAndDragons &amp;mdash; Semicoherent.</title>
    <link>https://paper.wf/rafe/tag:DungeonsAndDragons</link>
    <description>Rafe&#39;s blog.</description>
    <pubDate>Thu, 11 Jun 2026 02:04:13 +0000</pubDate>
    <item>
      <title>A D&amp;D Weekend</title>
      <link>https://paper.wf/rafe/dandd-weekend</link>
      <description>&lt;![CDATA[Over the weekend, my wife, brother, and I started a new family game running a href=&#34;https://www.dndbeyond.com/sources/pbtso&#34; target=blankiPhandelver and Below: The Shattered Obelisk/i/a, the re-written and expanded a href=&#34;https://www.dndbeyond.com/sources/lmop&#34; target=blankiLost Mines of Phandelver/i/a adventure from the early days of 5th Edition. Since the kids weren&#39;t interested in playing this time around, we decided to try the sidekick rules from a href=&#34;https://www.dndbeyond.com/sources/tcoe&#34; target=blankiTasha&#39;s Cauldron of Everything/i/a so we could still run a 4-person party.&#xA;!--more--&#xA;What we ended up with is my wife playing an elven fighter with a satyr spellcaster sidekick and my brother playing a dragonborn warlock with a kobold inventor expert sidekick. They are having a really good time with the sidekick rules, as am I, except for the fact that for some reason I am really struggling to balance these battles. They&#39;ve gotten their butts kicked pretty hard in both the first encounter, which they still won, and the second encounter, which they ended up fleeing from - sadly failing to save a href=&#34;https://forgottenrealms.fandom.com/wiki/SildarHallwinter&#34; target=_blankSildar Hallwinter/a - even with me leveling them up beforehand. Granted, there were some bad rolls that contributed to this but it was still much harder for them than I expected.&#xA;&#xA;Regardless, we had a good time and there was a lot of emotion when they returned to the goblin hideout to find Sildar impaled in front of the goblins&#39; cave. I just need to get a better feel for these encounters with the sidekicks.&#xA;&#xA;All-in-all, we played around 10 hours of iD&amp;D/i over two roughly 5-hour sessions on Saturday night then Sunday afternoon and had a ton of fun. I&#39;m even considering modifying the sidekick rules so I can write-up some sidekick versions of the characters in our main campaign, hopefully making it less necessary to cancel when one or two players can&#39;t make it. That&#39;s a post for another time, though. I&#39;ll give it a shot and report back.&#xA;&#xA;#DungeonsAndDragons #TTRPG #DnD &#xA;&#xA;~ Rafe]]&gt;</description>
      <content:encoded><![CDATA[<p>Over the weekend, my wife, brother, and I started a new family game running <a href="https://www.dndbeyond.com/sources/pbtso" target="_blank" rel="nofollow noopener"><i>Phandelver and Below: The Shattered Obelisk</i></a>, the re-written and expanded <a href="https://www.dndbeyond.com/sources/lmop" target="_blank" rel="nofollow noopener"><i>Lost Mines of Phandelver</i></a> adventure from the early days of <em>5th Edition</em>. Since the kids weren&#39;t interested in playing this time around, we decided to try the sidekick rules from <a href="https://www.dndbeyond.com/sources/tcoe" target="_blank" rel="nofollow noopener"><i>Tasha&#39;s Cauldron of Everything</i></a> so we could still run a 4-person party.

What we ended up with is my wife playing an elven fighter with a satyr spellcaster sidekick and my brother playing a dragonborn warlock with a kobold inventor expert sidekick. They are having a really good time with the sidekick rules, as am I, except for the fact that for some reason I am really struggling to balance these battles. They&#39;ve gotten their butts kicked pretty hard in both the first encounter, which they still won, and the second encounter, which they ended up fleeing from – sadly failing to save <a href="https://forgottenrealms.fandom.com/wiki/Sildar_Hallwinter" target="_blank" rel="nofollow noopener">Sildar Hallwinter</a> – even with me leveling them up beforehand. Granted, there were some bad rolls that contributed to this but it was still much harder for them than I expected.</p>

<p>Regardless, we had a good time and there was a lot of emotion when they returned to the goblin hideout to find Sildar impaled in front of the goblins&#39; cave. I just need to get a better feel for these encounters with the sidekicks.</p>

<p>All-in-all, we played around 10 hours of <i>D&amp;D</i> over two roughly 5-hour sessions on Saturday night then Sunday afternoon and had a ton of fun. I&#39;m even considering modifying the sidekick rules so I can write-up some sidekick versions of the characters in our main campaign, hopefully making it less necessary to cancel when one or two players can&#39;t make it. That&#39;s a post for another time, though. I&#39;ll give it a shot and report back.</p>

<p><a href="/rafe/tag:DungeonsAndDragons" class="hashtag" rel="nofollow"><span>#</span><span class="p-category">DungeonsAndDragons</span></a> <a href="/rafe/tag:TTRPG" class="hashtag" rel="nofollow"><span>#</span><span class="p-category">TTRPG</span></a> <a href="/rafe/tag:DnD" class="hashtag" rel="nofollow"><span>#</span><span class="p-category">DnD</span></a></p>

<p>~ Rafe</p>
]]></content:encoded>
      <guid>https://paper.wf/rafe/dandd-weekend</guid>
      <pubDate>Mon, 12 Feb 2024 20:06:00 +0000</pubDate>
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