LaserAndSandal

Fiction, Fantasy, Sci-fi, stories, hobby game dev

He strolled down an endless bright white corridor, adorned with black doors. After what felt like eons of searching for answers, he arrived at door 13876. Hesitating briefly, he recalled the long journey that had led him to this momentous threshold, where something that would change him forever awaited on the other side.

He paused and then opened the door, only to be instantly yanked inside before he could react. The room was a whirlwind of cosmic activity: stars zooming past, galaxies flashing by, planets and celestial objects whizzing through space at breakneck speeds. Then, unexpectedly, a small guy on a bubble appeared, reaching out to him. He grabbed the hand, and the small person pulled him onto the floating orb.

“Welcome to Chaos,” the little being said with a warm smile.

To be continued? Maybe #fantasy #fiction #writing

Heroic RPG Clicker!

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Welcome to Heroic RPG Clicker! In this game, you play as a warrior on a quest to defeat a variety of monsters lurking on different levels. Your goal is to progress through the game by defeating monsters and collecting rewards.

To start off, click the Attack button continuously to inflict damage on the monsters. Each click earns you experience points, after a certain amount of points you level up and deal more damage. After each level up the experience resets to Zero.

As you level up, you'll unlock the magic button that automates your attacks, making it easier to defeat monsters. But this button is only available after every four level-ups.

In addition to experience points, you'll also earn gold by killing monsters. The more gold you collect, the stronger your attack strength becomes. Once you reach a certain amount of gold, the button upgrade unlocks, allowing you to increase your attack power.

The higher level you reach, the stronger monsters you'll have to face. So, keep collecting items like rings and coins that appear throughout the game to increase your player's power and abilities.

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#gamedev #indiegamedev #hobygamedev #clicker

Anna activated her visual sensors, revealing her surroundings in a cramped storage room. The impending disposal was inevitable; she had become obsolete and outdated. The family had acquired a new Maidbot to replace her, leaving Anna yearning for a final glimpse of them before her transformation into scrap. Regrettably, that seemed improbable.

Reflecting on cherished memories, she revisited some of her favorite moments, causing her emotion chip to overflow with sorrow. As time ticked away, she found herself confined to a box, her attempts to resist futile as they loaded her onto a truck. The journey to the scrapyard was unsettling for Anna; she had always anticipated this day, acknowledging the inescapable fate of service bots.

Upon arrival, Anna was unloaded alongside other discarded bots and scraps. A colossal wheeled robot, equipped with an electric whip, approached. Its cube-like head featured antennas and a single visor eye, opening its metallic mouth to declare, “Welcome to the Scrapyard, your final abode until you're recycled for new parts,” followed by a mocking laugh.

#Sci Fi #Sci-Fi #fiction #writing

Sara found herself lost in the unforgiving desert for days now, unsure how many days it had been since her helicopter crash-landed. Her water supply dwindling, she knew that without help, she wouldn't survive much longer. As the sun began to set after another scorching day, Sara spotted something resembling an oasis in the distance – a mirage, perhaps, but it was all she had left to cling onto.

Desperate for water, she approached the apparent oasis. It appeared as a small lake with just one palm tree standing guard. As she finally stood at its edge, the sight seemed too real to be true. She cautiously knelt and dipped her finger in the water – it was cool and refreshing. The oasis was indeed real.

Sara tasted the water, discovering that it was delicious. She drank copious amounts of water, finally quenching her thirst completely. As she lay on the hot desert sand under the sun, a hooded skeleton appeared before her – death had come to claim her.

#Sci Fi #Sci-Fi #fiction #writing

I cannot recall my own identity; perhaps it was always unknown or simply lost in the mists of time. My recollections span an eternity, encompassing countless births of worlds, the rise and decline of civilizations, and the recurring collapse of entire cosmic realms. As a silent witness to all that unfolds around me, I bear witness to everything.

#fantasy #fiction #writing

Emma had an intense fear of flying. The thought of being thousands of feet above the ground, inside a large metal machine with no control over her situation filled her with dread. However, life sometimes didn't give her any choice; she needed to fly for various reasons such as visiting family or going on business trips. Today was one of those days where Emma had to board a plane. To cope with her fear, she took some pills and reluctantly got on the aircraft. The flight turned out to be horrendous due to stormy weather conditions that caused the airplane to shake violently. Emma's terror peaked when the plane began losing altitude rapidly before ultimately crashing.

Emma found herself in darkness, then nothingness, and more darkness with a sensation of warmth. She suddenly realized she was surrounded by birds. Had she transformed into one? Was this what happened after her tragic airplane crash? As days passed, Emma grew accustomed to her new life among the feathered creatures. The warmth and love enveloping her were palpable, as well as a constant supply of food.

One day came that would change everything: it was time for her to learn how to fly on her own. This task terrified Emma, considering it had been her greatest fear in her previous life. However, she understood that as a bird now, flying was non-negotiable. With trepidation, she spread her wings and left the nest.

Initially scared, Emma slowly gained confidence as she flapped her wings faster and soared through the sky. She felt an overwhelming sense of freedom and control, which far surpassed her previous experiences in a metal tube. Flying on her own was liberating and exhilarating, giving her a newfound appreciation for life.

#Sci Fi #Sci-Fi #fiction #writing #fantasy

Choose the color of the word

“Choose the color of the word” is a simple yet enjoyable game where your task is to accurately click the font color corresponding to a word displayed on the screen. However, exercise caution and refrain from clicking on the color that represents the word itself. For instance, if the word “RED” appears on the screen in blue, your objective is to click the button labeled “blue” and not “red.”

History

The inception of the game “Pick the Word's Color” marked my first foray into game development. Originally crafted using the Android SDK for Android smartphones, its inspiration stemmed from a Flash game I encountered online—a browser-playable creation with a fixed difficulty level that persisted until defeat. Desiring a more dynamic gaming experience, I modified the gameplay in the game I developed. The game started with two colors, gradually introducing more colors as players progressed, culminating in a challenging six-color mode. Triumphing over this mode marked the game's victorious conclusion.

Soon afterward I thought it was a pity that the game could be played only on mobile devices. So decided to rewrite it in HTML and javascript, to enable online play for a broader audience. This endeavor, undertaken around 2008/2009, required extensive learning, given my rudimentary knowledge of JavaScript.

The JavaScript version introduced a new gameplay mode—an endless mode reminiscent of the original Flash game. Players embarked on a quest for the highest score, starting with six colors and continuing until defeat.

Upon recent reflection, I scrutinized the original code, only to be dismayed by how horribly bad it was written, using inline styling for the HTML, no CSS, and JavaScript was a mess. I tried to clean it up until I realized it was easier to start from scratch. Initially, I thought of using JavaScript again and writing the code by myself. But I changed my mind and used the Gdvelop web game engine instead. It would make things easier and I could add cool more features.

What is new:

– Completely remade from scratch in Gdevelop. – The Endless mode is available right from the start. – Choose between Simple and Endless Modes from the game menu. – Leaderboard functionality for the Endless Mode, enabling score saving and comparison. – Introducing color customization: for each of the six game colors, choose variations, catering to different visual needs, particularly beneficial for color-blind players. – Now available for download on Windows, Linux, Mac OS, and Android platforms. – Open source.

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#gamedev #indiegamedev #hobygamedev

It is said in the beginning, the creator brought forth existence with a stroke of their brush. They crafted an expansive canvas and painted the cosmos. To protect these cosmic forces, six mighty beasts were summoned and placed within the vast expanse.

#Sci Fi #Sci-Fi #fantasy #fiction #writing

Welcome to Laser and Sandal, my blog where I share stories I write and the simple games I make. The name “Laser and Sandal” pays homage to the Sword and Sandal subgenre, known for its Italian-produced historical, mythological, or Biblical epics set in Greco-Roman antiquity or the Middle Ages. Here, the traditional “Sword” is swapped with “Laser” to reflect the additional sci-fi theme prevalent in some of my blog's content.